joh6nn - 11 Apr. 2003 - 01:02:
DeadAIM customization
i've been trying to customize the notifications that DeadAIM uses (similar to the toast for MSN). screenshot of the notification
here if the no one else has DeadAIM, then the file that i'm looking at is here:
DeadAIM.ocm . Reshack shows 4 dialogs, but none of them are for the notification, so my conclusion is that the notification is actually HTML. i was gonna search through the String section in Reshack to see if it was there, but there's no String section in DeadAIM.ocm. So, i opened the .ocm in my hex-editor, and tried to see if i could find the HTML that was governing the layout of the notifications. i found some HTML alright, but it's jumbled, and my attempts at editing it only resulted in errors when i next tried to AIM. i'd really like to be able to be able to get in and change the way the notifications look; does anyone have any suggestions on this, or should i just give up on it for the time being?
It's not an XML, well, not what i'm thinking about JohnnyFist. It's in one of it's dlls in the AIM95 folder. It's easily modded with reshacker and a painter. It's not a dialogue but a bit map like the watermark in AIM 5.x. Sorry i don't have the exact name. I don't remember it being hard to find though. What i'm wondering about it that dumb content pannels button at the top and the "so-and-so's buddy list" text. 5.x users, you know what i'm talking about.
yeah, i already changed the .bmp. i'm after more than just the bmp, though; i want at the HTML so i can mess with the way notification works, and change the color of the font.